Easily create your first AR app using SwiftUi and RealityKit

Saravanan Marimuthu
2 min readNov 29, 2022

In this blog, you will get a brief about making your first Basic AR app on iOS

Photo by Patrick Schneider on Unsplash

Step 1:

Open XCode and select the Augmented Reality app

Step 2:

Give a name to your app and select SwiftUi and RealityKit as the preferred technology

Step 3:

Once the app template is created, click Experience. rcproject and click open in Reality composer (indicated by arrow)

Now the Reality Composer app will be opened. There are many options available in the reality composer app. For the sake of this blog, we will see the basic functionality.

Step 4:

Click Behaviors as indicated

Step 5:

Now add the Tap and Action behaviour and select the affected objects without fail. Click choose and select the 3d cube on each section.

Step 6:

Once that is set, click play in the app.

Now you will see the cube does some action on tap.

Save this file and go to Xcode to run the app on a physical device.

Note: AR apps cannot run in a simulator

More about AR can be found in this article

https://medium.com/@rockyshikoku/the-reference-book-of-realitykit-cf9babb86dd

That’s it.!

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